AI Insights · Timothy · July 2024
Top 5 Space Games on Android in Central America - Q2 2024
Explore the performance trends of the top 5 space games on Android in Central America during Q2 2024, focusing on weekly downloads, revenue, and active users.
During the second quarter of 2024, the top 5 space games on the Android platform in Central America showcased varied performance trends. Here’s a closer look:
Honkai: Star Rail saw a dynamic quarter. Weekly revenue fluctuated, peaking at around $30K in early April and experiencing a dip to roughly $14K by mid-May, before recovering to approximately $23K in the final week of June. Downloads started strong at nearly 11K in early April, then dipped to around 5.7K in early June, and ended the quarter at about 8.5K. Active users remained relatively stable, hovering around 170K to 180K throughout the quarter.
Star Wars™: Galaxy of Heroes from Electronic Arts had an interesting trajectory. Revenue spiked to about $11K in the first week of May, then stabilized around $1.5K to $4.6K for the remainder of the quarter. Downloads varied, with a notable rise to over 6K in mid-May and mid-June, while active users ranged between 46K and 70K, showing a peak in late May.
Space shooter - Galaxy attack maintained a steady presence. Revenue hovered between $900 and $1.8K throughout the quarter. Downloads were impressive, starting at approximately 45K in early April and peaking at around 52K in the second week, before normalizing to about 27K by the end of June. Active users showed a slight decline from 240K in early April to around 170K by the end of the quarter.
Galaxy Attack: Shooting Game also demonstrated significant engagement. Revenue remained consistent, fluctuating between $900 and $1.8K. Downloads saw a strong upward trend, starting at around 34K in early April and peaking at over 42K by mid-June. Active users showed a stable trend, ranging from about 145K to 190K throughout the quarter.
Alien Invasion: RPG Idle Space from CrazyLabs LTD had a solid performance. Revenue experienced minor fluctuations, peaking at about $1.6K in late April and late June. Downloads started at approximately 20K in early April, dipped to around 8.4K in late May, and ended at about 10.4K. Active users remained high, consistently around 220K to 240K.
These insights are derived from Sensor Tower’s comprehensive data analytics. For more detailed insights and trends, visit Sensor Tower.